Issue 2 is almost out!

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Issue 2 is almost out!

Postby draconis_admin » Wed Feb 24, 2010 1:35 pm

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OD #2 will shortly be available for sale on http://www.rpgnow.com/index.php?cPath=4821

This issue features over 60 pages of quality content, including excellent maps, artwork, and a beautiful cover contributed by Mr. Hodgson. Wherever relevant, dual stats are provide for both DW and the Pathfinder system – along people who are familiar with PF or That Other Game to get their teeth into the world of Legend.

1. ‘For Whom the Bell Tolls’; an adventure set in a Monastery in Cornumbria that plunges the PCs into the midst of political intrigue and assassination. This adventure includes 12 full colour maps including one of the whole of Northern Cornumbria and many interior battlemaps of the Abbey of St Columba and the surrounding region.

2. A setting piece, ‘Eastmarch’ focusing on an Albish Fief on the Cornumbrian border set in the middle of the Coronach Marshes. The setting describes the town of Eastmarch, including a full colour map of the town and its surrounds, and potential sources of adventure, including a remnant Druidic cult, a band of rebels seeking to throw off Albish rule, a gang of tomb-robbers and spies from both King Hadric and Chaubrette.

3. A new player profession for Dragon Warriors, called the Thane. This class are spear and shield fighters and have skills for charging, fighting in formation, shield-breaking, taunting, intimidating and using specialised weapons to exert battlefield control.

4. The Creature Feature describes a new monster which some unfortunate travellers might come across, known as the Buggane.

5. Darbony Barony: another setting piece focussing on a Cornwall/Devon-like Barony at the southern border of Cornumbria and Albion.

6. Short scernario ideas: a article of Cornumbrian themed ideas for short encounters with the Fey and of local myths and legends

7. Fireside tales is a fiction piece that incorporates many of the new elements presented in this work and tells the story of several travellers, lost in the marshes who happen on an old barrow and seek shelter.

8. An update on the Thuland campaign, detailing the first session of play as though it were a long and fabled story.
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